Bug List
This will be the central list of all known bugs and problems in Zelda II: Deluxe.
Each list entry will be formatted according to what status the bug is at:
A red bug is an important one that should be fixed soon.
A blue bug is a less important bug, such as a graphical thing.
A green bug has been fixed in my source code, and will be fixed in the next demo/release.
A stricken bug is an old bug that has been fixed, and is no longer in the current release.
I would ask that if you notice a bug, please email me about it, or post in the Bug Report forum (preferably the forum). I want this to be the best game ever, so I need your help.
When reporting a bug, please include the following things:
Description: The nature of the bug
Severity: How important is it (from 1 to 5, 5 being the more severe)
How to Reproduce: If I can’t see the bug in action, I can’t fix it. If you have a save file which is close to where the bug occurs, all the better, please attach it.
I, Mike, will maintain this list, and questions should be directed to me.
Magic Boomerang doesn’t workSome temporary files are left uncleaned in the main folder.It is possible to shoot straight down.Music does not loop(but, now I need to time it, so it loops properly…)Warping to different spots on the same map causes the music to start over.If using buttons for direction (instead of axis), up and left don’t work (doh)Game causes an error if in a path with a single quote (’)- Warping to a different place on the same map shows the transition incorrectly.


