Bug List

This will be the central list of all known bugs and problems in Zelda II: Deluxe.

Each list entry will be formatted according to what status the bug is at:

A red bug is an important one that should be fixed soon.
A blue bug is a less important bug, such as a graphical thing.
A green bug has been fixed in my source code, and will be fixed in the next demo/release.
A stricken bug is an old bug that has been fixed, and is no longer in the current release.

I would ask that if you notice a bug, please email me about it, or post in the Bug Report forum (preferably the forum). I want this to be the best game ever, so I need your help.

When reporting a bug, please include the following things:

Description: The nature of the bug
Severity: How important is it (from 1 to 5, 5 being the more severe)
How to Reproduce: If I can’t see the bug in action, I can’t fix it. If you have a save file which is close to where the bug occurs, all the better, please attach it.

I, Mike, will maintain this list, and questions should be directed to me.

  • Magic Boomerang doesn’t work
  • Some temporary files are left uncleaned in the main folder.
  • It is possible to shoot straight down.
  • Music does not loop (but, now I need to time it, so it loops properly…)
  • Warping to different spots on the same map causes the music to start over.
  • If using buttons for direction (instead of axis), up and left don’t work (doh)
  • Game causes an error if in a path with a single quote (’)
  • Warping to a different place on the same map shows the transition incorrectly.

Leave a Reply