Archive for December, 2005

Back from the grave!

Sunday, December 4th, 2005

You thought I died right? Or, gave up? Nah.

After a small hiatus triggered by my computer going kaboom a few times and having less and less time available to me, I decided to get off my butt and start working on this again.

Tonight I wrote and debugged a custom input script. This means that the player can assign any keyboard key or joystick button/axis to any of the “key bindings”.

Key bindings are just actions, such as “Jump”, or “Up/Down”. Further, you can assign two buttons to an “axis” binding (such as “Up/Down”), since most keyboards don’t have axes.

All in all, it’s pretty cool doing the test room with my gamepad :) Now, to do the rest of the stuff I had said I wanted to >_>